INTERACTIVE SYSTEMS DEVELOPER
SAMAN ZANDI
INTERACTIVE SYSTEMS DEVELOPER


ABOUT ME


Hi! I'm Saman, a fourth-year Game Technology student at Hanze University in the Netherlands.
I have hands-on experience developing games and interactive systems for PC, mobile, VR, and AR using Unreal Engine and Unity including projects for companies across the Netherlands.
I've worked on gameplay programming, UI and animation systems and I'm currently focusing more on system architecture.
I love technical and creative experimentation and I am always eager to learn, whether it's learning new skills or mastering existing ones.
I adapt quickly and enjoy improving ideas through collaboration and iteration.

Experience
(2019 - 2023)
Game Developer
Completed an internship as a game developer, focusing on gameplay mechanics and UI system development.
Tools and Technology:
Unreal Engine
Linux
VR
Audacity
Graphic Designer
I designed and created motion graphics, posters, catalogs, flyers, and promotional trailers as well as exhibition booths and stands for EuRhoVital at HakimaTeb
Tools:
Adobe Creative Cloud
SketchUp
AutoCAD
Education
2023 - 2027
201 6- 2020
BSc Creative Media and Game Technology
CUM LAUDE
BSc Industrial Engineering and Management
Skills
Engines
Programming Languages
Platforms
Design & Creative Software
Unreal Engine
Unity
C#
C++
Python
PC
VR
AR
Android
Adobe Creative Cloud
Blender
Audacity
Figma

PROJECTS
DEVELOPER
Arcade game that accompanies a physical shuffleboard setup.
Blueprints
Team
Unreal Engine
Multiplayer
DEVELOPER
Realistic VR driving simulator for student drivers.
Blueprints
Team
Unreal Engine
Multiplayer
DEVELOPER
A VR simulation where players operate ship controls and navigate realistic maritime scenarios.
Blueprints
Team
Unreal Engine
Multiplayer
DEVELOPER
A VR multiplayer experience where players work together to cook recipes before time runs out and strikes accumulate.
Blueprints
Team
Unreal Engine
Multiplayer
DEVELOPER & DESIGNER
An Android AR experience where players walk through a portal to explore a virtual museum.
C#
Team
Unity
Singleplayer
DEVELOPER & DESIGNER
A third-person open-world shooter where players use weapons, drive cars, and navigate the city.
Blueprints
Solo
Unreal Engine
Singleplayer
DEVELOPER & DESIGNER
In this VR experience, players are trapped in a restricted facility, relying on puzzles or risky teleportation to find a way out.
C#
Team
Unity
Singleplayer
DEVELOPER & DESIGNER
A VR puzzle game where players repair systems inside a malfunctioning spaceship cockpit.
C#
Team
Unity
Singleplayer
DEVELOPER & DESIGNER
A narrative game centered on collecting evidence against a negligent landlord.
C#
Team
Unity
Singleplayer









